Several technologies seek to change the way we perceive our reality, whether that involves entering a virtual world, augmenting an existing one in a realistic and interactive way, or somewhere in-between.
It's tough to keep track of what we mean with this terminology, so let's go over the basics.
VR: Virtual Reality
All reality-altering technology changes the way we perceive the world in some way, but virtual reality (VR) completely changes the visual environment around us.
Merriam-Webster defines virtual reality as "an artificial environment which is experienced through sensory stimuli (as sights and sounds) provided by a computer and in which one's actions partially determine what happens in the environment."
How we interact with this virtual environment, however, depends heavily on the platform in use. Some VR headsets were designed to be used while staying seated and moving yourself through the virtual space with a handheld controller, like you would in a video game. The difference here is simply that the screen is attached to your face (by way of a headset) and covers a much larger portion of your field of vision, immersing you in the virtual, 360-degree world.
The Oculus Rift is well-known as one of the most popular VR headsets currently (somewhat) available to the public, but it requires both a computer (which the headset is cabled into) and separate controller to function. Essentially, it exists as an immersive screen you wear on your head to surround yourself with a virtual world. Playstation VR aims to operate similarly.
On the lower end, Google Cardboard and (the somewhat more robust)Samsung Gear VR also offer similar experiences—just at a lower overall quality (and price point). One positive of these devices is that they aren't cabled to a computer. Instead they are powered by a smartphone strapped onto your face with a headset for a quick-and-dirty VR experience.
Of course, there are more robust VR technologies, like The Void, that attempt to create a "hyper real" environment that allows for physical movement and environmental manipulation. Basically, a virtual theme park game.
In The Void, you'll see a virtual world, but because you are freed from being tethered to a computer you can physically walk around the space around you, which is actually a blank set of bare walls. You are the controller and can immerse yourself more fully into the rendered world presented to you, interacting with the environment. They even create artificial rain, heat, and cold in the space to make the game more interactive and immersive.
Overall, that's the easiest way to think of VR: It's a completely separate and artificial world designed to change your reality and immerse you in it. Nothing is real and everything is virtual.
AR: Augmented Reality
Augmented reality (AR) takes your existing reality and changes aspects of it through the lens of a smartphone, a set of glasses, or even a headset. With augmented reality you'll always see what's right in front of you, but with an added virtual layer on top of it.
According to Merriam-Webster, augmented reality is "an enhanced version of reality created by the use of technology to overlay digital information on an image of something being viewed through a device (as a smartphone camera)."
AR can take a lot of different forms, but its most common use is pretty straightforward: the screen of our smartphones. One of the first and simplest examples comes from Yelp. They created a feature called Monocle that lets you hold up your phone and see information about nearby businesses. It utilizes your smartphone's camera to show you a live look at what's around you, but overlays information on your screen. (See the video below for a demonstration.)
You'll find AR in all sorts of different smartphone apps. Quest Visual's Word Lens finds text your smartphone's camera sees and translates into a language of your choosing. They even offer the app on Glass, Google's augmented reality eyewear.
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